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Desmond, no longer being of use to the Knights Templar, is to be silenced however, he is saved by a researcher named Lucy Stillman, who reveals herself to be an Assassin by showing her hand with her ring finger closed as if it were missing. With Altaïr's memory complete, Desmond wakes up out of the Animus and learns that Abstergo Industries is already sending out recovery teams to locations shown by the "Piece of Eden" in Altaïr's memory, hoping to find additional artifacts. As he does, the Piece of Eden activates, showing a holographic view of the world with numerous locations marked across the globe. Altaïr is eventually able to see through the deception and kill Al Mualim, recovering the artifact. Altaïr attempts to kill his former master, but Al Mualim uses the Piece of Eden to warp Altaïr's vision. He then states his intention to use the artifact to compel mankind into a brainwashed state and so bring an end to conflict. Al Mualim reveals the truth the Piece of Eden creates illusions, and he denounces religion and other seemingly supernatural events as illusions caused by it. Altaïr quickly returns to Masyaf to accost his master. Altaïr's final target, de Sablé, reveals in his dying words that Al Mualim is himself a member of the Knights Templar, and used Altaïr to kill the other members so he could keep the treasure for himself. She tells him that what they do is bad, though their ultimate goal is good. This is also supported by a conversation by Lucy (Abstergo's assistant). As he kills each of his targets, each of them talk to him and tell him about their goal to bring peace and unity in this world, the same thing that the assassins want.
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As he completes each of the assassinations, he finds out that the Templars are trying to trick the Muslim and Christian forces to work together and face a common enemy, the assassins. Altaïr methodically completes each task, learning that each target is connected to Robert and the Templars and share their mysterious goals. Malek, one of the Assassins who went inside Solomon's Temple with Altaïr, however, succeeds in retrieving the artifact, so it is in the hands of Al Mualim. To this end, Al Mualim assigns Altaïr the task of assassinating nine key figures across the Holy Land in Jerusalem, Acre and Damascus, to attempt to bring peace between the Crusaders and Muslim forces. While retrieving the treasure, Altaïr breaks all three tenets of the Assassin's Creed (them being: 1) "Stay your blade from innocent flesh", 2) "Hide in plain sight", and 3) "Never compromise the brotherhood.") to attempt to kill de Sablé, but fails upon returning to the Masyaf, Al Mualim (المعلم): "The teacher", leader of the Assassins, demotes Altaïr to an initiate, making him a novice again and giving him another chance to rise through the ranks of the Brotherhood. Much of the core game is then presented from Altaïr's point-of-view as seen by Desmond, though at times interrupted by glitches resulting from the Animus.Īt the start of the memories, Altaïr is shown attempting to retrieve a "Piece of Eden", a strange artifact, from Solomon's Temple with the help of other assassins, but is stopped by Robert IV de Sable, a member of the Knights Templar and sworn enemies of the assassins. The order follows a creed of certain rules, also following the famous rule of Hashshashin founder Hassan-i Sabbah "Nothing is true, everything is permitted." Desmond at first has trouble adjusting to the device, but eventually is able to relive Altaïr's exploits over the next several days. The character and his clan are based on a true military wing, called Hashashashin, the idea for it coming from "Blitzkrieg to Desert Storm: The Evolution of Operational Warfare" by Robert M. Abstergo has Desmond use the device to recall the role of Altaïr Ibn La-Ahad (الطائر ابن لا أحد), : "The Flying One, Son of None" or "The Bird, Son of None"), one of Desmond's ancestors, in the "Assassin Brotherhood" during 1191 as part of the Third Crusade in the Holy Land. The main story of Assassin's Creed takes place in September 2012 Desmond Miles, a bartender, is kidnapped by the fictional company Abstergo Industries for use as a test subject in the "Animus", a device that can stimulate the recall of ancestral memories buried in the user's DNA.